1983 has seen many sequels and prequels in video games and several new titles such as
, Mario Bros. and Pole Position II . Spy Hunter
runs a two-page spread on arcade game world record holders: "Video Game VIPs." Life magazine January,
labels Electronic Games , Donkey Kong , and other games with ladders as "climbing games." Space Panic  At the first
Golden Joystick Awards ceremony (held in 1984), takes Jetpac Game of the Year. The fourth
Arcade Awards are held, for games released during 1981-1982, with winning best Tron arcade game, best Demon Attack console game, best David's Midnight Magic computer game, and best Galaxian standalone game. A major
shakeout of the North American video game industry ("the crash of 1983") begins. By 1986, total video games sales will decrease from US$3.2 billion to US$0.1 billion. 
Business [ edit ]
In the United States, arcade game revenues are worth $2.9 billion (equivalent to $7.13 billion in 2018).  In the United States, home video game sales are worth $3.2 billion, according to Nintendo
(equivalent to $7.86 billion in 2018). 
In Japan, home video game sales approach ¥400 billion (equivalent to $4.47 billion in 2018). 
MCA Universal files suit against Nintendo, claiming that the latter company's video arcade hit violated Universal's copyright on Donkey Kong King Kong. After a brief trial, the judge determined that the rights to the original Kong had passed into the public domain. The case was dismissed, and MCA Universal paid $1.8 million USD in damages to Nintendo., 
Atari files suit against Coleco, claiming violation of Atari's patents on the Atari 2600 video game console. The previous year, Coleco released a peripheral device that made it possible for Atari 2600 game cartridges to be run on the ColecoVision console.  Amusement Developing Section 8 (later known as
Sega-AM2), a research and development department of Sega, is established under the supervision of Yu Suzuki in Tokyo, Japan. 
Milton Bradley takes over distribution of the Vectrex console after purchasing General Consumer Electronics. New companies:
Aackosoft, Alligata, Beyond, Graftgold, Infogrames,  Origin Systems,  Interplay,  Navarre,  Mastertronic, Spectrum HoloByte, Tynesoft Defunct companies:
Games by Apollo, US Games, Xonox, Starpath.
Notable releases [ edit ]
Namco releases . Mappy May,
Sega releases in the Astron Belt Japanese market, the second laserdisc video game. It uses pre-rendered, computer-animated film footage as backdrops, overlaid with sprite graphics. May, Atari releases
, a color Star Wars vector graphics game based on the popular film franchise. 
Konami releases in Japan. Gyruss Centuri distributes the game in North America.  June 14,
Nintendo releases , which features the first appearance of Mario Bros. Mario's brother, Luigi. June 19,
Cinematronics releases Advanced Microcomputer Systems's , Dragon's Lair the third  laserdisc video game, and the first in the American market. June,
Data East releases , a laserdisc video game. Bega's Battle It uses  anime FMV cut scenes to develop a story between the game's shooting stages, which would later become the standard approach to video game storytelling.  July, Namco releases
exclusively in Japan. Pac & Pal August, Sega releases
in Astron Belt Europe, as the first laserdisc game in the region.  August, Namco releases
exclusively in Japan. Phozon October, Namco releases
. Libble Rabble November, Sega releases
in the United States. Astron Belt  December, Namco releases
, adding three additional tracks. Pole Position II Atari releases the trackball-controlled
. Crystal Castles
Bally/ Midway releases . Spy Hunter They also release  and quiz game Jr. Pac-Man without Professor Pac-Man Namco's authorization, and the latter is an immediate flop. Nintendo releases
in Japan. Punch-Out!! Williams releases
, which was originally programmed on an Atari 8-bit computer. Blaster
Yuji Horii releases for the The Portopia Serial Murder Case NEC PC-6001 in Japan. It is an influential adventure game that lays the foundations for the visual novel genre.  July 8,
Infocom releases , which becomes one of their top sellers. Planetfall August 23,
Origin Systems publishes , one of the first Ultima III: Exodus role-playing video games to use tactical, turn-based combat. It is released for the Apple II, Atari 800, Commodore 64, and IBM PC. 
ASCII releases for the Bokosuka Wars Sharp X1 in Japan. It is a precursor to the tactical role-playing game and  real-time strategy genres. 
Koei releases for Japanese computers. Its combination of role-playing, turn-based Nobunaga's Ambition grand strategy and management simulation elements sets a standard for the historical simulation and strategy RPG genres. 
Electronic Arts publishes its first five titles: , Hard Hat Mack , Pinball Construction Set , Archon: The Light and the Dark , and M.U.L.E. . Worms? 
Bug-Byte releases Matthew Smith's , a Manic Miner platform game, for the ZX Spectrum. 
Ultimate Play the Game, later known as Rare, releases its first video games, and Jetpac , for the ZX Spectrum. Atic Atac 
Hudson Soft releases for the Bomberman MSX and FM-7.
Psion releases , the first driving game published for the Chequered Flag ZX Spectrum, one of the first computer  car simulators, and the first driving game with selectable cars.  The 4-player simultaneous
is released for the Dandy Atari 8-bit family. It directly inspires 1985's arcade game. Gauntlet
Hardware [ edit ]
Sega releases the SG-1000 console in Japan, on the same day as the Famicom.  July 15,
Nintendo releases the Family Computer (Famicom) console in Japan. Shortly after its release, complaints begin to surface about rampant system instability, prompting Nintendo to issue a product recall and to rerelease the machine with a new motherboard. It would later be released worldwide as the Nintendo Entertainment System (NES).  October,
Casio ships the Casio PV-1000 in Japan. It does not remain on the market for long.
GameLine, a combination modem and dialup game distribution service for the Atari 2600, is announced but never ships.
Apple Computer releases the Apple IIe, which becomes their most popular 8-bit machine. June 16,
Microsoft Japan releases MSX, an early standardized home computer architecture. March, Atari releases the poorly received 1200XL computer. Late in the year it and the rest of the
Atari 8-bit family are replaced by the 600XL and 800XL. June, Mattel Electronics releases the
Aquarius home computer, originally designed by Radofin Electronics Far East.  October.
Coleco releases the Adam home computer. It is only on the market for 15 months.  October, Mattel discontinues the Aquarius.
Acorn Computers release the Acorn Electron, a cut down version of their BBC Micro to compete in the under £200 home computer market. Problems in manufacture see only 1 in 8 presales being delivered for the Christmas market. Sega releases the
SC-3000, a personal computer version of the SG-1000 console, in Japan. 
References [ edit ]
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^ a b c Liedholm, Marcus and Mattias. "The Famicom rules the world! – (1983–89)". Nintendo Land. Archived from the original on January 1, 2010 . Retrieved . February 14, 2006
^ Video Game Myth Busters - Did the "Crash" of 1983/84 Affect Arcades?, The Golden Age Arcade Historian (December 27, 2013)
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^ Bokosuka Wars ( translation), Nintendo
^ Dru Hill: The Chronicle of Druaga Archived January 19, 2005, at Archive.is, 1UP
^ Vestal 1998a, p. "Other NES RPGs"
^ Corriea, Alexa Ray (March 21, 2013). "30 years ago Electronic Arts shipped its first batch of five games". Polygon.
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^ "GAMES / timeline". Welcome to Rare. Archived from the original on August 22, 2006 . Retrieved . April 3, 2006
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